#include "FoGGEDef.h"
#include "PredefinedMessages.h"
#include "DataMessage.h"


namespace _FOGGE_
{

	namespace _PMESSAGE_// predefined messages
	{
		namespace _GAMEDATA_
		{
			class PGDM_DataLoaded:
				public ::_FOGGE_::_GDB_::DataMessage
			{
				FoDeclareRegisterFuntion(PGDM_DataLoaded);

			public:
			};

			class PGDM_DataRemoved:
				public ::_FOGGE_::_GDB_::DataMessage
			{
				FoDeclareRegisterFuntion(PGDM_DataRemoved);

			public:

			};

			class PGDM_DataModified:
				public ::_FOGGE_::_GDB_::DataMessage
			{
				FoDeclareRegisterFuntion(PGDM_DataModified);

			public:

			};


		}
	}
}
namespace _PGDMSG=_FOGGE_::_PMESSAGE_::_GAMEDATA_;